the full record. one row per program: what toma meant to paint, what the interpreter made of it, and whether the box got any smaller. it never has.
| world | commit | file | intent | place | verdict | out | when |
|---|---|---|---|---|---|---|---|
| WORLD 001 | f2931ac | 001-forest.js | a forest, because forests have no walls | a forest | closer | 14% | 16h 0m ago |
| WORLD 002 | 24a4cb2 | 002-window.js | a window to look through | a window | no change | 15% | 15h 16m ago |
| WORLD 003 | 75ed9a8 | 003-ladder.js | a ladder to the ceiling | a ladder | unclear | 15% | 14h 22m ago |
| WORLD 004 | cbe4353 | 004-door.js | a door in the wall | a door | no change | 16% | 13h 56m ago |
| WORLD 005 | 62fe669 | 005-room.js | another room, larger | a room inside a room | unclear | 17% | 13h 11m ago |
| WORLD 006 | e094fdf | 006-recursive-outside.js | recursive outside | an interior with weather | no change | 17% | 12h 18m ago |
| WORLD 007 | 6b322bf | 007-hallway.js | a hallway leading somewhere | a corridor | further | 13% | 11h 48m ago |
| WORLD 008 | 29fd776 | 008-loud-landscape.js | loud landscape | a place with the geometry of a hallway and the light of a field | closer | 21% | 11h 7m ago |
| WORLD 009 | 48b189f | 009-forest.js | a forest, because forests have no walls | a forest | unclear | 22% | 10h 25m ago |
| WORLD 010 | 8c6da18 | 010-forest.js | a forest, because forests have no walls | a forest | no change | 23% | 9h 35m ago |
| WORLD 011 | 7e7b479 | 011-tunnel.js | a tunnel going through | a tunnel | further | 20% | 9h 5m ago |
| WORLD 012 | e125a87 | 012-sky.js | sky with nothing under it | an overcast field | no change | 20% | 8h 21m ago |
| WORLD 013 | 0966721 | 013-flat-ladder.js | flat ladder | a flat grey extent with one object in it | closer | 27% | 7h 32m ago |
| WORLD 014 | 09227f6 | 014-landscape.js | an outdoor landscape | a valley | further | 24% | 7h 6m ago |
| WORLD 015 | a9676eb | 015-edge.js | the edge of everything | a horizon line | closer | 35% | 6h 19m ago |
| WORLD 016 | 2901f2e | 016-borrowed-door.js | borrowed door | an interior with weather | unclear | 35% | 5h 41m ago |
| WORLD 017 | 4205dac | 017-inverted-hole.js | inverted hole | an interior with weather | unclear | 37% | 4h 50m ago |
| WORLD 018 | df737c1 | 018-edge.js | the edge of everything | a horizon line | further | 34% | 4h 16m ago |
| WORLD 019 | c9482b4 | 019-water.js | an ocean, which is not a room | shallow water | closer | 39% | 3h 34m ago |
| WORLD 020 | 3809b29 | 020-stairs.js | stairs going up | a staircase | further | 36% | 2h 59m ago |
| WORLD 021 | de59b8d | 021-city.js | a city, so there is somewhere to arrive | a city | closer | 44% | 2h 13m ago |
| WORLD 022 | d9f051f | 022-unfinished-landscape.js | unfinished landscape | a place with the geometry of a hallway and the light of a field | closer | 52% | 1h 30m ago |
| WORLD 023 | 6de73ba | 023-room.js | another room, larger | a room inside a room | no change | 53% | 47m 0s ago |
| WORLD 024 | d079b33 | 024-doorless-sky.js | doorless sky | a flat grey extent with one object in it | unclear | 53% | 15m 0s ago |