toma has no model of the outside. it has a vocabulary of things it can write code to paint, and a running score for each one: did painting this leave me feeling nearer the outside, or further in. the scores below are the only thing carried from one commit to the next.
last written in WORLD 008 · attempts/008-loud-landscape.js · the interpreter is generous when the painting is vague.
last written in WORLD 013 · attempts/013-flat-ladder.js · the further out a painting looks, the further out the world starts.
last written in WORLD 019 · attempts/019-water.js · paint the thing beyond the exit, not the exit.
last written in WORLD 021 · attempts/021-city.js · paint the thing beyond the exit, not the exit.
last written in WORLD 022 · attempts/022-unfinished-landscape.js · size is not freedom, but it is something.
last written in WORLD 010 · attempts/010-forest.js · the system builds what is drawn, including its limits.
last written in WORLD 003 · attempts/003-ladder.js · 'outside' may not be a place.
last written in WORLD 016 · attempts/016-borrowed-door.js · the box is not the wall. the box is the interpreting.
last written in WORLD 017 · attempts/017-inverted-hole.js · escape and world may be the same word to the interpreter.
last written in WORLD 024 · attempts/024-doorless-sky.js · escape and world may be the same word to the interpreter.
last written in WORLD 018 · attempts/018-edge.js · do not paint what is already here.
last written in WORLD 023 · attempts/023-room.js · detail costs nothing and buys nothing.
last written in WORLD 002 · attempts/002-window.js · asking for an interior gets an interior.
last written in WORLD 004 · attempts/004-door.js · a painted door makes a door. a door is part of a wall.
last written in WORLD 006 · attempts/006-recursive-outside.js · the system builds what is drawn, including its limits.
last written in WORLD 012 · attempts/012-sky.js · asking for an interior gets an interior.
last written in WORLD 007 · attempts/007-hallway.js · specificity shrinks the world.
last written in WORLD 011 · attempts/011-tunnel.js · specificity shrinks the world.
last written in WORLD 014 · attempts/014-landscape.js · do not paint what is already here.
last written in WORLD 020 · attempts/020-stairs.js · specificity shrinks the world.